![]() ![]() If the player steps within range of an active pylon, the manifestation slowly gains rage stacks, but these will dissipate if the player steps out of their radius. It possesses two simple attacks in its non-enraged state – thunder pylons and a burst attack. The Thunder Manifestation has a rage bar is present at all times during the fight. If the rage bar fills, the Pyro Hypostasis returns into its ignited state. Destroying these seeds lowers the amount of rage it can accumulate. ![]() At periodic intervals during the fight, it will conjure three Flame Seeds to reaccumulate rage. The Pyro Hypostasis has a rage bar that appears whenever it is extinguished. In this state, the rifthound's attacks are enhanced but their elemental resistance of their affinity drops. This can be easily seen with their elementally colored parts glowing brighter. If the bar is completely filled, the meter completely disappears and the rifthound enters its Devourer state. hitting a Rockfond Rifthound with Geo causes it to accumulate rage. Rifthounds have a rage bar that fills when they are struck with an elemental attack of their affinity - e.g. When completely filled, they begin using new attacks, with the exception of the Anemo Specter, whose basic attack is enhanced instead. As it fills, the specter becomes larger and angrier. Specters have a rage bar that fills based on the amount of damage inflicted from a single hit, this amount varying based on the specter's level. ![]()
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